How do you play retro games?

John A. S. Skeel

Also Known As

  • John Skeel

Game Credits

Business

Zero Tolerance (1994)   (Executives)
 

Production

Dilbert's Desktop Games (1997)   (Executive Producer)
The Neverhood (1996)   (Producer)
Bubsy II (1994)   (Executive Producer)
Bubsy in: Claws Encounters of the Furred Kind (1993)   (Produced By:)
Galaxy 5000 (1991)   (Produced by)
Die Hard (1989)   (Produced by)
Grave Yardage (1989)   (Producer)
MechWarrior (1989)   (Producer)
The Manhole (1988)   (Producer)
 

Design

Dilbert's Desktop Games (1997)   (Additional Design and Script)
Bubsy in: Claws Encounters of the Furred Kind (1993)   (Additional Design:)
MechWarrior (1993)   (Original MechWarrior game design)
MechWarrior (1989)   (Design)
 

Creative Services

Deathtrack (1989)   (Producers:)
Arazok's Tomb (1987)   (Manual by)
 

Thanks

Dilbert's Desktop Games (1997)   (Special Thanks)
Super Bubsy (1995)   (Special thanks to the original Bubsy design team)
Zero Tolerance (1994)   (Special Thanks)
Leather Goddesses of Phobos! 2: Gas Pump Girls Mee... (1992)   (Special Thanks To)
 


Developer Biography

John Skeel has over 20 years experience in software development and entertainment. He has worked for some of the leading companies in the industry including Electronic Arts, Activision, Accolade (now part of Infogrames) and DreamWorks. The 40 plus commercial software titles to his credit include animation, paint, audio, communications, and entertainment applications. Several titles, including MechWarrior and Bubsy in Claws Encounters of the Furred Kind, have achieved hit status. Skeel also executive produced the animated Bubsy TV show. Recently, he worked for Sony's Columbia TriStar Children's Programming as technical supervisor on Roughnecks: The Starship Trooper Chronicles, managing 40 episodes involving 720 minutes of computer animation.

Source: CodeFire company homepage

Last updated: Feb 15, 2005