Troy MolanderDeveloper BIO
Troy began his career in the games industry in 1994 at
LucasArts Entertainment Company. Recruited to establish and direct LucasArts' Technical Art Department, he directed the technical implementation and creation of art assets for several releases, including the critically acclaimed titles
Grim Fandango and
Star Wars: Obi-Wan.
Recognized as an industry leader, Troy sat on the Board of Advisors for Purdue University's Technical Art program. He has been a founding member in several successful venture-funded internet startups, including
LiquidWit, Inc. and
Zinio Systems, Inc. Since entering the internet space in 2000, he has played a leading role in design and implementation of online content delivery solutions.
In October 2004, he founded
Telltale Games with
Dan Connors and
Kevin Bruner.
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Games CreditedBone: The Great Cow Race (2006), Telltale, Inc.
CSI: Crime Scene Investigation - 3 Dimensions of Murder (2006), Ubisoft, Inc.
Bone: Out from Boneville (2005), Telltale, Inc.
Telltale Texas Hold'em (2005), Telltale, Inc.
Grim Fandango (1998), LucasArts Entertainment Company LLC
Afterlife (1996), LucasArts Entertainment Company LLC
The Dig (1995), LucasArts Entertainment Company LLC
Full Throttle (1995), Softgold Computerspiele GmbH
Star Wars: Rebel Assault II - The Hidden Empire (1995), LucasArts Entertainment Company LLC