|Titan Quest (2006)||(General Manager)|
|Age of Empires II: The Conquerors (2000)||(Business)|
|Warhammer 40,000: Dawn of War - Soulstorm (2008)||(Executive Producer)|
|Titan Quest: Immortal Throne (2007)||(General Manager)|
|Titan Quest (2006)||(Producer)|
|NASCAR Racing 2002 Season (2002)||(Executive Producer)|
|NASCAR Racing 2002 Season (2002)||(Additional Game Design)|
|NASCAR Racing 4 (2001)||(Papyrus General Manager)|
|Codename Cygnus (2013)||(Special Thanks)|
|Age of Mythology (2002)||(Special Thanks To (friends and families))|
|Warhammer 40,000: Dawn of War - Soulstorm (2008)||(President)|
Jeff Goodsill is a veteran game development executive having been a manager at Ensemble Studios and General Manager of Papyrus Design Group, Inc..
In 1998, Jeff joined Ensemble Studios, one of the most successful game developers in the United States, as General Manager. In this capacity, he instituted many new business practices, established a progressive benefits package, hired about 20 new employees, and helped ship Age of Empires II and Age of Empires II: The Conquerors.
In 2000, Jeff became General Manager and Producer at Sierra's Papyrus Racing Games. Jeff was responsible for the entire division, both on the business side and on the development side. While at Papyrus, Jeff delivered two hit titles: NASCAR Racing 4 and NASCAR Racing 2002 Season.
In 2003, Jeff Goodsill became General Manager of Iron Lore Entertainment, a development company founded in Oct. 2000 by Brian Sullivan. In July 2007 he was promoted President of the company.
Previous to working in the game industry, Jeff held progressively more responsible positions within Raytheon Corporation, a Fortune 100 company. While at Raytheon, he received numerous promotions ending up as a staff manager at the corporate offices.
Last updated: Jul 21, 2007