What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Yōichi Take

Also Known As

  • Yoichi Take
  • Youichi Take

Game Credits

Production

R4 Ridge Racer Type 4 (1998)   (Game Level Coordination Team)
 

Design

Bullet Witch (2006)   (Story & Direction)
Ghost in the Shell: Stand Alone Complex (2004)   (Programming Lead Designer)
Resident Evil: Dead Aim (2003)   (Game Design)
 

Programming/Engineering

Super Smash Bros.: Brawl (2008)   (Programming)
Drakengard 2 (2006)   (Program Support)
Resident Evil: Dead Aim (2003)   (Program)
Klonoa 2: Lunatea's Veil (2001)   (Character Motion Programmer)
Time Crisis (1996)   (Program Staff)
90 Minutes: European Prime Goal (1995)   (Programer)
 

Thanks

Time Crisis: Project Titan (2001)   (Special Thanks)
Seven: Molmorth no Kiheitai (2000)   (Special Thanks)
Ace Combat 3: Electrosphere (1999)   (Special Thanks)
Kaze no Klonoa: Moonlight Museum (1999)   (Special Thanks)
Klonoa: Door to Phantomile (1997)   (Special Thanks)
Rage Racer (1996)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.