Maciej Binkowski

Game Credits

Production

Dead Island: Riptide (2013)   (Production)
Dead Island (2011)   (Associate Producer)
 

Design

Dying Light: Enhanced Edition (2015)   (Designed by)
Call of Juarez: Gunslinger (2013)   (Design Hints)
 

Programming/Engineering

Dead Island: Riptide (2013)   (Additional Gameplay Programming)
 

Video/Cinematics

Call of Juarez: The Cartel (2011)   (Motion Capture Talents)
Dead Island (2011)   (Motion Capture Talents)
 

Public Relations

Torment: Tides of Numenera (2017)   (PR & Marketing)
 


Developer Biography

There is no biography on file for this developer.