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Frank O'Connor

Game Credits

Production

Halo: Spartan Assault (2013)   (Franchise Development Director)
Halo 4 (2012)   (Franchise Director)
Halo: Combat Evolved Anniversary (2011)   (Franchise Development Director)
Halo: Reach (2010)   (Franchise Development Director)
 

Programming/Engineering

IHRA Motorsports Drag Racing (2000)   (Gameplay Tuning and Balance)
 

Writers

Halo 3 (2007)   (Managing Editor)
 

Audio

Kohan: Immortal Sovereigns (2001)   (Voice Talent)
 

Technology

Halo 2: Multiplayer Map Pack (2005)   (Bungie.net & Community)
Halo 2 (2004)   (Bungie.net Team)
 

Thanks

Forza Motorsport 4 (2011)   (Special Thanks)
 

Other

Marathon 2: Durandal (1995)   (Bungie Studios Team)
 


Developer Biography

Frank O'Connor started his career as a video game journalist and eventually into game development. Frank joins Microsoft’s Halo endeavor from Bungie Studios, where since 2003, he worked on everything from community development and marketing, to game story, dialog, and script.

Last updated: Apr 02, 2013