Mark Randel

Developer BIO

Mark Randel is the founder, principal technologist, and majority owner of Terminal Reality, Inc. whose first game, Terminal Velocity, became an instant million-unit seller in 1995.

Mark attended the University of Illinois and obtained an MS degree in Electrical Engineering. While still in school, he built the engine for the acclaimed Microsoft Flight Simulator. Mark is responsible for constantly pushing technology further, not only for Terminal Reality, but for the industry itself.

Websites


Games Credited
Ghostbusters: The Video Game (2009), Atari, Inc.
SNK Arcade Classics Vol. 1 (2008), SNK Playmore USA Corp.
Metal Slug Anthology (2006), SNK Playmore USA Corp.
Re-Mission (2006), HopeLab
Aeon Flux (2005), Majesco Entertainment Company
BloodRayne 2 (2004), Majesco Sales, Inc.
Blowout (2003), Majesco Sales, Inc.
RoadKill (2003), Midway
BloodRayne (2002), Majesco Sales, Inc.
4x4 Evo 2 (2001), God Games
Fly! II (2001), Gathering of Developers
4x4 Evolution (2000), Gathering
Blair Witch, Volume I: Rustin Parr (2000), Gathering of Developers
Fly! 2K (2000), Gathering
Fly! (1999), Gathering of Developers
Nocturne (1999), Gathering of Developers
Monster Truck Madness 2 (1998), Microsoft Corporation
Hellbender (1996), Microsoft Corporation
Monster Truck Madness (1996), Microsoft Corporation
Fury³ (1995), Microsoft Corporation
Terminal Velocity (1995), U.S. Gold Ltd.
 

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