Before Rob Mann decided to become a games developer, he was one of the most prolific (and as a result feared) caveman ninjas the world had ever seen. His experience as a caveman ninja would later become the inspiration for his first game. However life as a caveman ninja was primitive and not to Rob's liking and so, out of sheer boredom, he became a pirate, sailing the high seas and occasionally partaking in some looting and pillaging. Those were indeed heady days for the young Mr. Mann.
After an illustrious career in pirating Rob finally decided to become a games programmer, and is as of 2007 an OSD God. He currently develops games in the UK and because this takes up almost all of his time, he only occasionally gets to do any looting and pillaging.
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- Grid (2008), Codemasters Software Company Limited, The
- The Sims 2: Apartment Pets (2008), Electronic Arts, Inc.
- DiRT (2007), Codemasters France
- Classic British Motor Racing (2006), Metro3D Europe Ltd.
- Hostile Waters: Antaeus Rising (2001), KOCH Media GmbH
- Off-Road Redneck Racing (2001), Rage Games Ltd.
- Striker Pro 2000 (2000), Infogrames Europe SA
- Microsoft International Soccer 2000 (1999), Microsoft Corporation
- Savage Arena (1999), Rage Games Ltd.
- DBZ: Dead Ball Zone (1998), GT Interactive Software Europe Ltd.
- Trash It (1997), GT Interactive Software Corp.
- Pinkie (1994), Millennium Interactive Ltd.
- The Adventures of Dr. Franken (1993), DTMC, Inc.
- Joe & Mac: Caveman Ninja (1992), Elite Systems Ltd., Motivetime Ltd.