Sebastien Serrano

Game Credits


ZombiU (2012)   (Gameplay Programmers)
The Adventures of Tintin: The Game (2011)   (Gameplay Programming)
Red Steel 2 (2010)   (Lead Gameplay Programmer)
Red Steel (2006)   (Scripted Event Programmer)
187: Ride Or Die (2005)   (Engineers Team)
F1 Racing Championship (2001)   (Programmers)
Monaco Grand Prix Racing Simulation 2 (1998)   (Technical Project Managers)
F1 Racing Simulation (1997)   (with)
POD (1997)   (Programming)
POD: Planet of Death (Limitierte Edition) (1997)   (Programming)

Quality Assurance

Minions Paradise (2015)   (Operations Managers)
Battlefield 4: Naval Strike (2014)   (Site Managers)
Battlefield 4: Second Assault (2014)   (Site Managers)
Madden NFL Mobile (2014)   (EA Cert Manager)
Battlefield 4 (2013)   (Site Managers)
Battlefield 4: China Rising (2013)   (Site Managers)
Need for Speed: Rivals (2013)   (Site Managers)
SimCity (2013)   (Platform Supervisors)
Battlefield 1943 (2009)   (EA Cert)
Littlest Pet Shop: City Friends (2009)   (EA Certification)
Battlefield 2: Modern Combat (2006)   (Quality Assurance & Certification)

Customer/Technical Support

Battlefield 2: Special Forces (2005)   (ECG Testers)


Valiant Hearts: The Great War (2014)   (Special Thanks for Their Support to)
POD SpeedZone (2000)   (Thanks to:)


Plants vs. Zombies: Garden Warfare (2014)   (EA Certification)

Developer Biography

Engineer in computer science, Sebastien Serrano has been working for Ubisoft Paris since 1996. He worked mainly in developing special effects and 3d API for various platform from PS1 to Wii. Sebastien had been a developer, technical manager, producer and recently manage technical aspects of in-game cinematics for next-gen consoles.

Last updated: Sep 15, 2006