What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Brian Wachhaus

Game Credits

Design

Super Wing Commander (1994)   (Additional Design Assistants)
 

Video/Cinematics

BioForge (1995)   (Model - Rex Lano)
 

Quality Assurance

Crusader: No Regret (1996)   (Hardware Control Lead)
BioForge (1995)   (Quality Assurance)
Crusader: No Remorse (1995)   (QA Supervisor)
CyberMage: Darklight Awakening (1995)   (Quality Assurance)
The Complete Ultima VII (1994)   (Quality Assurance)
Metal Morph (1994)   (Quality Assurance)
Super Wing Commander (1994)   (Quality Assurance)
Wing Commander III: Heart of the Tiger (1994)   (Quality Assurance Hardware Lab)
ShadowCaster (1993)   (Playtesting)
 

Creative Services

BioForge (1995)   (Documentation)
 

Support

Jane's Combat Simulations: U.S. Navy Fighters... (1996)   (Product Support Supervisors)
Wing Commander: The Kilrathi Saga (1996)   (Product Support Supervisors)
 


Developer Biography

There is no biography on file for this developer.