James C. Smith

Game Credits


Big Kahuna Reef (2004)   (Director of Software Engineering)
Ricochet Lost Worlds (2004)   (Director of Software Engineering)
Wik & the Fable of Souls (2004)   (Reflexive is Managed by Director - Software Engineering)


Ricochet Infinity (2007)   (Producer)
Big Kahuna Reef 2: Chain Reaction (2006)   (Producer)
Big Kahuna Words (2005)   (Producer)
Big Kahuna Reef (2004)   (Producer)
Ricochet Lost Worlds (2004)   (Producer)
Ricochet (2001)   (Producer)


Big Kahuna Reef (2004)   (Additional Level Design)
Ricochet Lost Worlds (2004)   (Additional Level Design)
Ricochet (2001)   (Additional Level Design)


Ricochet Infinity (2007)   (Programming Lead)
Big Kahuna Reef 2: Chain Reaction (2006)   (Director of Software Engineering)
Big Kahuna Words (2005)   (Programming Lead)
Big Kahuna Reef (2004)   (Programming Lead)
Ricochet Lost Worlds (2004)   (Programming Lead)
Wik & the Fable of Souls (2004)   (Programming)
Lionheart: Legacy of the Crusader (2003)   (Lead Programmer)
Ricochet (2001)   (Lead Programmer)
Star Trek: Away Team (2001)   (Programming)
Zax: The Alien Hunter (2001)   (Director of Software Engineering)
Swarm (1998)   (Programming)
Defiance (1997)   (Programming)


Ricochet (2001)   (Background Story)

Quality Assurance

Ricochet Infinity (2007)   (Quality Assurance (Testing))
Big Kahuna Reef 2: Chain Reaction (2006)   (Additional Quality Assurance)
Big Kahuna Words (2005)   (Additional Quality Assurance)
Big Kahuna Reef (2004)   (Additional Quality Assurance)
Crimsonland (2003)   (Play Testers)


Star Trek: Away Team (2001)   (Director of Engineering)


Sev Zero (2014)   (Special Thanks)
Air Patriots (2012)   (Special Thanks)
GabCab (2010)   (Special Thanks)
Airport Mania: First Flight (2008)   (Special Thanks)


Crimsonland (2014)   (Crimsonland (2003) Credits)

Developer Biography

There is no biography on file for this developer.