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Kurt Bickenbach

Game Credits

Business

Tak 2: The Staff of Dreams (2004)   (General Manager)
 

Production

TNA iMPACT! Cross the Line (2010)   (Director of Production)
 

Design

The Incredibles (2004)   (Game Design)
System Shock (1994)   (Designers)
 

Art/Graphics

The Incredibles (2004)   (Lead Artist)
Tak and the Power of Juju (2003)   (Art)
Star Wars: The New Droid Army (2002)   (Lead Artist)
Sinistar Unleashed (1999)   (Lead Artist)
Terra Nova: Strike Force Centauri (1996)   (Art)
Flight Unlimited (1995)   (FBO/Panels)
System Shock (1994)   (Artists)
 

Thanks

Juiced 2: Hot Import Nights (2007)   (Additional Thanks)
 

Other

The Incredibles (2004)   (General Manager)
 


Developer Biography

Kurt Bickenbach has over nine years of experience in the computer game industry. He began his career at Looking Glass Studios, where he helped create the games System Shock, Flight Unlimited, and a number of other titles. In 1996 he left Looking Glass to co-found GameFX, one of the first game companies to develop hardware-accelerated games for the PC. As art director Kurt invented new techniques and production processes for development of the current generation of 3D hardware. He received his Bachelors of Arts in Design from Southern Illinois University and is currently employed at Helixe.

Source: Helixe company homepage

Last updated: May 31, 2005