How do you play retro games?

Baptiste Decain

Game Credits

Programming/Engineering

Wargame: Red Dragon (2014)   (AI Programming)
Wargame: AirLand Battle (2013)   (AI Programming)
ZombiU (2012)   (Gameplay Programmers)
The Adventures of Tintin: The Game (2011)   (UI Programming Trainees)
 


Developer Biography

There is no biography on file for this developer.