Andrew McMaster

Game Credits

Design

Quantum Redshift (2002)   (Curly Monsters are)
 

Programming/Engineering

Sniper Elite 4: Italia (2017)   (Programming Team)
Zombie Army Trilogy (2015)   (Programming)
Sniper Elite III: Afrika (2014)   (Programming Team)
Sniper Elite: Nazi Zombie Army (2013)   (Programming Team)
Sniper Elite: Nazi Zombie Army 2 (2013)   (Programming Team)
NeverDead (2012)   (Asura Engine Team)
Sniper Elite V2 (2012)   (Programming Team)
Dick Marcinko: Rogue Warrior (2009)   (Code)
Call of Duty: World at War - Final Fronts (2008)   (Programming Team)
Battle of Britain II: Wings of Victory (2006)   (Programming)
Delta Force: Black Hawk Down - Team Sabre (2006)   (Lead Programmer)
Prism: Guard Shield (2006)   (Lead Programmer)
Starship Troopers (2005)   (Lead Programmer)
Quantum Redshift (2002)   (Programming)
Mig Alley (1999)   (Comms)
Flying Corps: Gold (1997)   (Programming Team)
Flying Corps (1996)   (Programming Team)
 

Other

Rowan's Battle of Britain (2000)   (Comms)
 


Developer Biography

There is no biography on file for this developer.