Current MobyGoal: Help us reach 250 documented ZX81 Games

Martin Murphy

Game Credits

Business

Unreal Championship 2: The Liandri Conflict (2005)   (Midway Cinematic Team - Studio/Cinematic - Management)
Psi-Ops: The Mindgate Conspiracy (2004)   (Studio Art Direction)
 

Production

Mortal Kombat: Armageddon (2006)   (Product Development Directors)
Mortal Kombat: Unchained (2006)   (Product Development Directors)
Mortal Kombat: Deception (2004)   (Product Development Directors)
 

Design

Mortal Kombat: Deception (2004)   (Product Development Directors)
 

Programming/Engineering

MLB SlugFest 20-03 (2002)   (Technical Art Direction)
 

Art/Graphics

John Woo presents Stranglehold (2007)   (Director of Art)
Blitz: The League (2005)   (Director of Art Technology)
Mortal Kombat: Shaolin Monks (2005)   (Production Development Director - Art)
Unreal Tournament 2004 (2004)   (Art Direction, Character Art, Additional Art)
Unreal Tournament 2004 (DVD Special Edition) (2004)   (Art Direction, Character Art, Additional Art)
MLB SlugFest 20-04 (2003)   (Technical Art Direction)
MLB SlugFest 20-03 (2002)   (Additional Art Support)
NFL Blitz 20-02 (2002)   (Player Models & Textures)
RedCard 20-03 (2002)   (Artists)
Unreal Championship (2002)   (Additional Concept Art/Miscellaneous Works)
Unreal Tournament 2003 (2002)   (Art Direction, Character Art, Additional Art)
Adventure Pinball: Forgotten Island (2001)   (Art)
 

Video/Cinematics

John Woo presents Stranglehold (2007)   (Motion Capture Talent)
Fahrenheit (1995)   ("B Roll" Footage)
 

Quality Assurance

NHL Hitz Pro (2003)   (Artistic Consultation)
 

Support

Gauntlet: Seven Sorrows (2005)   (Midway Support)
 

Thanks

Blitz: The League II (2008)   (Right-Right-Right)
MLB Slugfest Loaded (2004)   (Special Thanks)
NBA Ballers (2004)   (Special Thanks)
Unreal Championship (2002)   (Very Special Thanks)
Unreal Tournament 2003 (2002)   (Infogrames Interactive Inc., Beverly, MA)
 


Developer Biography

There is no biography on file for this developer.