What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mike Rosser

Game Credits

Design

NeverDead (2012)   (Design Team)
Aliens vs Predator (2010)   (Deputy Lead Designers)
Star Wars: Battlefront - Elite Squadron (2009)   (Additional Design)
Star Wars: Battlefront - Renegade Squadron (2007)   (Lead Designer)
Gun: Showdown (2006)   (Lead Designer)
Rogue Trooper (2006)   (Design Team)
Evil Genius (2004)   (Design)
Half-Life: Counter-Strike (2000)   (Mapping)
 

Thanks

The Simpsons Game (2007)   (Thanks to)
 


Developer Biography

Mike Rosser began his career as a prolific level designer and mod-maker in the Half-Life community, creating popular levels for Counter-Strike and Natural Selection, and holding a project lead position on the Science and Industry modification.

This experience led to a professional role at Elixir Studios, where he worked as a designer on Evil Genius.

Elixir Studios was closed in 2005. Mike moved to Rebellion, where he worked on numerous console and handheld titles in either a senior or lead capacity, including Star Wars Battlefront: Renegade Squadron and Aliens vs Predator

Mike left Rebellion in 2011 to pursue new challenges.

Last updated: Oct 19, 2011