How do you play retro games?

Stuart Gillam

Game Credits

Programming/Engineering

Call of Duty: Finest Hour (2004)   (Engineering)
Battle Engine Aquila (2003)   (Lead Game Programming)
Ball Breakers (2000)   (Programming)
F/A-18E Super Hornet (2000)   (Programers)
 


Developer Biography

There is no biography on file for this developer.