Brent Iverson

Game Credits


The Sims 4 (2014)   (Development Direction)
MySims: Kingdom (2008)   (Senior Director of Development)
MySims (2007)   (Senior Director of Development)
007: Nightfire (2002)   (AI and Gameplay Tuning)


The Godfather: The Game (2006)   (Development Directors)
007: Everything or Nothing (2004)   (Senior Designer)
007: Nightfire (2002)   (AI and Gameplay Tuning)
Jane's Combat Simulations: U.S. Navy Fighters... (1996)   (Designer/Lead Programmer)
Marine Fighters (1995)   (Designer)
U.S. Navy Fighters (1994)   (Game Design)
Chuck Yeager's Air Combat (1991)   (by)
LHX: Attack Chopper (1990)   (Original Design by)


007: Nightfire (2002)   (AI and Gameplay Tuning)
Sub Command: Akula Seawolf 688(I) (2001)   (Technical Director)
Tiger Woods PGA Tour 2001 (2001)   (Technical Directors)
NASCAR 2001 (2000)   (Additional Programming)
Marine Fighters (1995)   (Programmer)
U.S. Navy Fighters (1994)   (Programming)
Bulls vs. Blazers and the NBA Playoffs (1992)   (Programming)
PGA Tour Golf (1992)   (Additional Programming)
Chuck Yeager's Air Combat (1991)   (Lead Programming)
LHX: Attack Chopper (1990)   (Programmer)
Stormovik: SU-25 Soviet Attack Fighter (1990)   (Additional Programming)


Boom Blox (2008)   (Special Thanks)
Tiger Woods PGA Tour 2005 (2004)   (Special Thanks)
The Sims (2003)   (Maxis Special Thanks)
Tiger Woods PGA Tour 2004 (2003)   (More Special Thanks)
Freekstyle (2002)   (Special Thanks)
Tiger Woods PGA Tour 2002 (2002)   (Special Thanks)
Tiger Woods PGA Tour 2003 (2002)   (Special Thanks)
Rumble Racing (2001)   (Special Thanks To)
Jane's Combat Simulations: WWII Fighters (1998)   (Special Thanks To)

Developer Biography

Excerpt from the LHX Attack Chopper Manual Credits:

At the age of fifteen, Brent went to a friend's house to play games on an Apple II. That was his first expeirence with a computer. He liked it a lot better than anything he was studying in school. Brent still thinks computers were made for playing games.

When he went to the University of Michigan, Brent dreamed of majoring in Art and becoming a great artists. His dream mutated when he met a lot of artists who were better than he was, and who weren't making any money. He also knew computer programmers he was just as good as, and they made more money. Brent majored in Computer Science.

Before coming to Electronic Arts in 1986, Brent worked for a company you've never heard of, doing things he's really ashamed of. Besides programming flight simulators, Brent also enjoys computer graphics programs. He programmed the IBM and Apple IIgs versions of DeluxePaint II. So all that artist stuff didn't go to waste.

If you ask how he really fells about helicopters, Brent will tell you that he used to think flying in a helicopter was unsafe. But now that he knews how they really work, he's even afraid when one flies overhead.

--end excerpt--

Last updated: Dec 02, 2000