Jim WoodsDeveloper BIO
Jim joined the industry in 1989 with
Cross Products. Jim became MD (CEO) of the company in 1993. In 1997 Jim joined
DMA Design where he stayed for 4 years as Development Director. Jim established
Game Options Ltd in 2002 which has now become Europe's biggest freelance agency for game development staff. Jim joined
Codemasters and spent 2 years as Executive Producer on
Colin McRae Rally. Jim is now Head of External Development at
SEGA Europe.
Websites
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Games CreditedThe House of the Dead: Overkill (2009), SEGA Europe Ltd.
Stormrise (2009), SEGA Europe Ltd.
The Club (2008), SEGA of America, Inc.
Iron Man (2008), SEGA of America, Inc.
Iron Man (2008), SEGA of America, Inc.
Space Siege (2008), SEGA of America, Inc.
Alien Syndrome (2007), SEGA of America, Inc.
Crush (2007), SEGA Europe Ltd.
Full Auto 2: Battlelines (2007), SEGA of America, Inc.
Medieval II: Total War - Kingdoms (2007), SEGA of America, Inc.
SEGA Rally Revo (2007), SEGA Europe Ltd.
Sonic the Hedgehog (2007), SEGA Corporation
Sonic the Hedgehog 2 (2007), SEGA Corporation
Touch Darts (2007), SEGA Europe Ltd.
Universe at War: Earth Assault (2007), SEGA of America, Inc.
Worldwide Soccer Manager 2008 (2007), SEGA Europe Ltd.
Medieval II: Total War (2006), SEGA Europe Ltd.
Super Monkey Ball: Banana Blitz (2006), SEGA of America, Inc.
Tycoon City: New York (2006), Atari, Inc.
Worldwide Soccer Manager 2007 (2006), SEGA Europe Ltd.
Colin McRae Rally 2005 (2004), Codemasters Software Company Limited, The
Curse: The Eye of Isis (2003), DreamCatcher Interactive Inc.
Grand Theft Auto 2 (1999), Rockstar Games, Inc.
Tanktics (1999), Interplay Entertainment Corp.
Wild Metal Country (1999), Infogrames Studios Ltd.
Body Harvest (1998), Gremlin Interactive Ltd.
Space Station Silicon Valley (1998), Take-Two Interactive Software, Inc.
Mortal Coil: Adrenalin Intelligence (1995), Vic Tokai Europe Ltd.