Michael Spencer

Game Credits

Programming/Engineering

Ratchet & Clank (2016)   (Platform Architecture Team)
LEGO City Undercover (2013)   (Game Mechanics Programmers)
Journey (2012)   (Platform Architecture)
 

Technology

Nioh (2017)   (Platform Architecture Team)
The Last Guardian (2016)   (Platform Architecture Team)
PlayStation VR Worlds (2016)   (Platform Architecture Team)
Uncharted 4: A Thief's End (2016)   (Platform Architecture Team)
The Order: 1886 (2015)   (Platform Architecture Team)
Tearaway: Unfolded (2015)   (Platform Architecture Team)
Until Dawn (2015)   (Platform Architecture Team)
inFAMOUS: First Light (2014)   (Compiler Engineers)
inFAMOUS: Second Son (2014)   (Compile Engineers)
LittleBigPlanet 3 (2014)   (Platform Architecture)
God of War: Ascension (2013)   (Platform Architecture)
Killzone: Mercenary (2013)   (Platform Architecture)
Resogun (2013)   (Team)
PlayStation All-Stars Battle Royale (2012)   (Team)
 

Other

Beyond: Two Souls (2013)   (Platform Architecture, Team)
 


Developer Biography

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