Michael Spencer

Game Credits

Programming/Engineering

Ratchet & Clank (2016)   (Platform Architecture Team)
Gran Turismo 6 (2013)   (Compiler Engineers)
LEGO City: Undercover (2013)   (Game Mechanics Programmers)
Journey (2012)   (Platform Architecture)
 

Technology

Horizon: Zero Dawn (2017)   (Platform Architectur)
Knack II (2017)   (Team)
MLB The Show 17 (2017)   (Platform Architecture Team)
Nioh (2017)   (Platform Architecture Team)
Uncharted: The Lost Legacy (2017)   (Platform Architecture Team)
The Last Guardian (2016)   (Platform Architecture Team)
PlayStation VR Worlds (2016)   (Platform Architecture Team)
The Tomorrow Children (2016)   (Platform Architecture Team)
Uncharted 4: A Thief's End (2016)   (Platform Architecture Team)
Fat Princess: Adventures (2015)   (Platform Architecture Team)
The Order: 1886 (2015)   (Platform Architecture Team)
Tearaway: Unfolded (2015)   (Platform Architecture Team)
Until Dawn (2015)   (Platform Architecture Team)
inFAMOUS: First Light (2014)   (Compiler Engineers)
inFAMOUS: Second Son (2014)   (Compile Engineers)
LittleBigPlanet 3 (2014)   (Platform Architecture)
God of War: Ascension (2013)   (Platform Architecture)
Gran Turismo 6 (2013)   (Tools & Technology Group)
Killzone: Mercenary (2013)   (Platform Architecture)
Resogun (2013)   (Team)
PlayStation All-Stars Battle Royale (2012)   (Team)
 

Other

Beyond: Two Souls (2013)   (Platform Architecture, Team)
 


Developer Biography

There is no biography on file for this developer.