Jim Edwards

Developer BIO

Jim Edwards is a self taught computer programmer and a specialist in game development. He has been credited for over 20 titles since 1980s including Lead Developer for The Godfather and Designer for Hellfire.

Currently, Jim heads the Production Department of Gameshastra Solutions Pvt Ltd.

His last assignment was as the Development Director at FXLabs in Seattle, Washington (USA) and Hyderabad, India. His earlier positions include work as Developer at Microsoft, Synergistic, Headgate, and Electronic Arts.

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Games Credited
The Godfather: The Game (2006), Electronic Arts, Inc.
Gran Turismo 4 (2004), SCEI
Aliens Versus Predator 2 (2001), Fox Interactive, Inc., Sierra On-Line, Inc.
SWAT 3 (Tactical Game of the Year Edition) (2001), Sierra On-Line, Inc.
SWAT 3: Close Quarters Battle: Elite Edition (2000), Sierra On-Line, Inc.
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999), Sierra On-Line, Inc.
SWAT 3: Close Quarters Battle (1999), Sierra On-Line, Inc.
King's Quest: Mask of Eternity (1998), Sierra On-Line, Inc.
Leisure Suit Larry's Casino (1998), Sierra On-Line, Inc.
Hellfire (1997), Sierra On-Line, Inc.
Birthright: The Gorgon's Alliance (1996), Sierra On-Line, Inc.
 

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