Chris Butcher

Developer BIO

Chris is an engineering lead at Bungie where he is responsible for technical vision and game engine research. This involves equal parts of architecture design, hardware wrangling, and wild-eyed ranting about the future convergence of CPUs, GPUs, 4G, HMDs, and the cloud. Currently he is working on Step 7 of Bungie's Master Plan.

In his nine years at Bungie Chris has witnessed its evolution from independent developer to a first-party studio within Microsoft Game Studios and now back to an independent developer. During this time he has helped lead Bungie's engineering team by developing artificial intelligence, graphics and networking technologies for the Oni and Halo series.

He holds a Master of Science in computer graphics from the University of Otago in New Zealand.

Websites


Games Credited
Halo 3 (2007), Microsoft Games Studios
Halo 2: Multiplayer Map Pack (2005), Microsoft Games Studios
Serious Sam II (2005), 2K Games
Halo 2 (2004), Microsoft Games Studios
Halo: Combat Evolved (2001), Microsoft Corporation
Oni (2001), Rockstar Games, Inc.
 

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