Moby Poll: What kind of game collector are you?

Dan Johnson

Game Credits

Design

Ratchet & Clank: Up Your Arsenal (2004)   (Insomniac Games, Inc.)
Spyro 2: Ripto's Rage! (1999)   (Insomniac Games Team)
 

Programming/Engineering

Ratchet & Clank: Going Commando (2003)   (Developed by Insomniac Games)
Empire Earth (2001)   (Programmers)
 

Art/Graphics

Secret Agent Clank (2008)   (Lead Modeler)
Ratchet & Clank: Size Matters (2007)   (Lead Modeler)
Ratchet & Clank (2002)   (Character Modeler)
Treasures of the Deep (1997)   (3D Animator)
 

Video/Cinematics

Treasures of the Deep (1997)   (Pre-Rendered Cinematic Intro)
 

Audio

Titanfall (2014)   (Militia Soldiers)
BioShock Infinite (2013)   (VO Scripters)
Dark Seed II (1995)   (DESTINY Photography Models)
 

Quality Assurance

Rock Band 3 (2010)   (QA Testers)
The Beatles: Rock Band (2009)   (QA Testers)
LEGO Rock Band (2009)   (QA Testers)
Frontlines: Fuel of War (2008)   (QA Team)
 

Creative Services

3-D Ultra Pinball: Thrillride (2000)   (Game Boy Package Designer)
 

Thanks

Sunset Overdrive (2014)   (Honorary Insomniacs)
The Conduit (2009)   (Team Thanks)
25 to Life (2006)   (Special Thanks)
Project: Snowblind (2005)   (Eidos Special Thanks)
Hitman: Contracts (2004)   (Special Thanks)
Backyard Wrestling: Don't Try This at Home (2003)   (Special Thanks)
Deus Ex: Invisible War (2003)   (Special Thanks)
The Italian Job (2003)   (Special Thanks)
Lara Croft Tomb Raider: The Angel of Darkness (2003)   (Special Thanks)
Legacy of Kain: Defiance (2003)   (Special Thanks)
Praetorians (2003)   (Special Thanks)
R-Type Final (2003)   (Special Thanks )
Whiplash (2003)   (Special Thanks)
TimeSplitters 2 (2002)   (Special thanks)
Project IGI: I'm Going In (2000)   (Special Thanks)
 

Other

Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Spyro: Year of the Dragon (2000)   (Insomniac Games)
Spyro the Dragon (1998)   (Developers (Insomniac Games, Inc.))
 


Developer Biography

There is no biography on file for this developer.