Timur Kondrakov

Game Credits

Design

For Honor (2017)   (Lead UI Designer)
Tom Clancy's Ghost Recon: Wildlands (2017)   (Lead UI Designer)
Uno (2017)   (UI Designer)
Assassin's Creed Chronicles: India (2016)   (UI Designer)
Assassin's Creed Chronicles: Russia (2016)   (UI Designer)
Champions of Anteria (2016)   (UI Designer)
Just Dance 2017 (2016)   (Lead UI Designer)
Steep (2016)   (UI Designer)
Tom Clancy's The Division (2016)   (UI Designer)
Trackmania Turbo (2016)   (Ubisoft Massive - UI Designer)
Trials of the Blood Dragon (2016)   (UI Designer)
Assassin's Creed Chronicles: China (2015)   (UI Designer)
Assassin's Creed: Syndicate (2015)   (UI Designer)
Assassin's Creed: Unity - Dead Kings (2015)   (UI Designer)
Might & Magic: Heroes VII (2015)   (UI Designer)
Tom Clancy's Rainbow Six: Siege (2015)   (UI Designer)
Toy Soldiers: War Chest (2015)   (UI Designer)
ZombiU (2015)   (UI Design)
Assassin's Creed: Unity (2014)   (UI Designer)
Child of Light (2014)   (UI Designer)
Far Cry 4 (2014)   (UI Designer)
Might & Magic X: Legacy (2014)   (UI Designer)
Trials Fusion (2014)   (UI Designer)
Assassin's Creed IV: Black Flag (2013)   (UI Designer)
Far Cry 3: Blood Dragon (2013)   (UI Designer)
Flashback (2013)   (UI Designer)
Rayman Legends (2013)   (UI Designer)
 

Programming/Engineering

Assassin's Creed III (2012)   (Programming)
Far Cry 3 (2012)   (Programming)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Programmers)
Assassin's Creed: Revelations (2011)   (Programmers)
 

Other

Trials Evolution: Gold Edition (2013)   (Uplay PC Team)
 


Developer Biography

There is no biography on file for this developer.