What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Carsten Strehse

Game Credits


I'm Not Alone (2010)   (CEO)
Max & the Magic Marker (2010)   (CEO)
DWK 5: Hinter dem Horizont (2008)   (CEO)
Fenimore Fillmore's Revenge (2008)   (CEO)
SpyHunter: Nowhere to Run (2006)   (CEO)


The Fall: Mutant City (2011)   (Development Director)
Dark Sector (2008)   (Development Director)
Feuerwache: Mission - Leben retten (2006)   (Executive Producer)
Prime Time (2006)   (External Producing Supervisor)
Evochron Alliance (2005)   (Executive Producer)
World War I (2005)   (Executive Producer)


Simon the Sorcerer: Who'd Even Want Contact?! (2009)   (Creative Director)
DWK 5: Hinter dem Horizont (2008)   (Creative Director)
Goin' Downtown (2008)   (Creative Director)
Everlight: Of Magic & Power (2007)   (Creative Director)
Simon the Sorcerer 4: Chaos Happens (2007)   (Creative Director)
The Fall: Last Days of Gaia (2004)   (Lead Designer)
Soldiers of Anarchy (2002)   (Project Manager and Lead Designer)
Gorasul: The Legacy of the Dragon (2001)   (Lead Design)


Höllische Nachbarn (2005)  


Heirs to the Throne (1992)   (Graphics Commodore 64 Version)


Balko (2005)   (Software development)

Developer Biography

There is no biography on file for this developer.