Robert Frye

Developer BIO

Bob Frye spent 14 years working for ORIGIN Systems and Digital Anvil in Austin where he contributed textures, models, and animation for games such as Ultima VII: The Black Gate, Ultima Underworld II, Wing Commander: Privateer, BioForge, Ultima IX: Ascension, Ultima Online and FreeLancer.

In 2008 he is an artist at Red Fly Studio.

Also Known As

  • Rob Frye
  • Bob Frye

Websites

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Games Credited
FreeLancer (2003), Microsoft Games Studios
Majestic: Special Edition (2001), Electronic Arts, Inc.
Ultima IX: Ascension (1999), Electronic Arts, Inc.
Star Trek: The Game Show (1998), Sound Source Interactive, Inc.
Babylon 5: Shadow Wars (1997), Sound Source Interactive, Inc.
Ultima Online (1997), Electronic Arts, Inc.
BioForge (1995), ORIGIN Systems, Inc.
Ultima Underworld II: Labyrinth of Worlds (1993), ORIGIN Systems, Inc.
Ultima VII: Part Two - Serpent Isle (1993), ORIGIN Systems, Inc.
Ultima VII, Part Two: The Silver Seed (1993), Electronic Arts, Inc.
Wing Commander: Privateer (1993), Electronic Arts, Inc., ORIGIN Systems, Inc.
 

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