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Mark Külker

Game Credits

Design

Darkstar One (2006)   (Research and Shader Design)
Sacred Gold (2005)   (Cinematic Design)
ANSTOSS 2005: Der Fussballmanager (2004)   (Graphic Research)
ANSTOSS 4: Der Fußballmanager - International (2002)   (Graphic research)
 

Art/Graphics

Port Royale 3: Pirates & Merchants (2012)   (Graphics)
Patrician IV: Rise of a Dynasty (2011)   (Graphics)
Patrician IV: Conquest by Trade (2010)   (Graphic)
Sacred 2: Ice & Blood (2009)   (Graphics)
Sacred 2: Fallen Angel (2008)   (Graphics)
Tortuga: Two Treasures (2007)   (Graphics)
ANSTOSS 2007: Der Fußballmanager (2006)   (Graphic Research)
Port Royale 2 (2004)   (Art )
Patrician III (2003)   (Graphics Artists)
Pirate Hunter (2003)   (Graphics (Ships, Battles and Effects))
Patrizier II (Gold Edition) (2002)   (Additional Graphics (Cutscenes & Renderings))
Ballerburg: Castle Siege (2001)   (Intro & Trailer)
King of the Road (2001)   (Graphics)
Patrizier II: Aufschwung der Hanse (2001)   (Additional Cutscenes and Rendering)
ANSTOSS 3: Der Fußballmanager (2000)   (Graphics)
Patrician II: Quest for Power (2000)   (Special Effects (Graphics))
ANSTOSS 2: Der Fußballmanager - Verlänge... (1998)   (Render Sequences: EC/WC Cup Sequences)
Extreme 500 (1998)   (Texturing)
 

Video/Cinematics

Sacred (2004)   (Cinematic Design)
Sacred Plus (2004)   (Cinematic Design)
ANSTOSS Action: Die Fußballsimulation (2001)   (Motion Capture Pre-Work)
ANSTOSS 2 GOLD: Der Fußballmanager (1998)   (Sequences ANSTOSS 2)
Extreme 500 (1998)   (Extro / Victory Ceremony)
ANSTOSS 2: Der Fußballmanager (1997)   (Render Sequences (Game Sequences))
 

Other

Demonicon (2013)   (Gaming Minds Studios)
ANSTOSS 4: Der Fußballmanager - Edition 03/04 (2003)   (Graphic Research)
 


Developer Biography

There is no biography on file for this developer.