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Game Credits

Production

Siren: Blood Curse (2008)   (Production Managers)
 

Design

Siren: Blood Curse (2008)   (Lead Movie Designer)
Metal Gear Solid: Portable Ops (2006)   (Guns Research / Justification)
Metal Gear Solid 3: Snake Eater (2004)   (Guns Research/Justification)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Guns Research/Justification)
Metal Gear Solid (1998)   (Scene direction)
 

Programming/Engineering

Metal Gear Solid (1998)   (Polygon demo authoring)
 

Art/Graphics

Metal Gear Solid 3: Subsistence (2005)   (Lead Animators)
Teenage Mutant Ninja Turtles 3: Mutant Nightmare (2005)   (Character Animators)
Metal Gear Solid 3: Snake Eater (2004)   (Animation Director)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Animation Director)
Metal Gear Solid: The Twin Snakes (2004)   (Animators)
Zone of the Enders: The 2nd Runner (2003)   (Motion Design Directors)
Metal Gear Solid 2: Substance (2002)   (Key Animators)
Metal Gear Solid 2: Sons of Liberty (2001)   (Facial Expresion Animators)
Metal Gear Solid: VR Missions (1999)   (Key animator)
Metal Gear Solid (1998)   (Animators)
 

Video/Cinematics

Metal Gear Solid 3: Snake Eater (2004)   (Technical Advisor)
Metal Gear Solid: The Twin Snakes (2004)   (Motion Directors)
Metal Gear Solid 2: Substance (2002)   (Motion Unit)
 

Quality Assurance

Siren: Blood Curse (2008)   (Associate Producers)
 

Technology

Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Technical Advisor)
 

Thanks

Zone of the Enders (2001)   (Special Thanks To)
 

Other

Metal Gear Solid: VR Missions (1999)   (Motion capturing director)
Metal Gear Solid (1998)   (Motion adjustment)
 


Developer Biography

There is no biography on file for this developer.