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Yoji Shinkawa

Game Credits

Design

Metal Gear Solid V: Ground Zeroes (2014)   (Character & Mechanical Design)
Metal Gear Solid: Peace Walker (2010)   (Gun Research)
Metal Gear Solid 4: Guns of the Patriots (2008)   (Character Research)
Metal Gear Solid: Portable Ops (2006)   (Guns Research / Justification)
Metal Gear Solid 3: Snake Eater (2004)   (Guns Research/Justification)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Mechanical Design)
Metal Gear Solid: The Twin Snakes (2004)   (Characters & Mechanical Design)
Zone of the Enders: The 2nd Runner (2003)   (Planning)
Metal Gear Solid 2: Substance (2002)   (Concept Design)
Metal Gear Solid 2: Sons of Liberty (2001)   (Concept Design)
Zone of the Enders (2001)   (Mechanical Design / Supervision)
Metal Gear Solid (2000)   (Metal Gear design by)
Metal Gear Solid (1998)   (Screen layout)
Policenauts (1994)   (Mechanical Design)
 

Programming/Engineering

Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Lighting)
 

Writers

Metal Gear Solid 3: Snake Eater (2004)   (Illustration)
 

Art/Graphics

Metal Gear Rising: Revengeance (2014)   (Character Concept Artist)
Metal Gear Solid V: Ground Zeroes (2014)   (Art Director)
Metal Gear Rising: Revengeance (2013)   (Illustration)
Assassin's Creed: Brotherhood (2010)   (Art Director)
Metal Gear Solid: Peace Walker (2010)   (Artists)
Metal Gear Solid 4: Guns of the Patriots (2008)   (Lighting Director)
Metal Gear Solid: Portable Ops (2006)   (Character Design)
Metal Gear Ac!d (2004)   (Mech Design)
Metal Gear Solid 3: Snake Eater (2004)   (Lighting)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Art Director)
Metal Gear Solid: The Twin Snakes (2004)   (Lighting Supervisors)
Zone of the Enders: The 2nd Runner (2003)   (Mechanic Design / Art Director)
Metal Gear Solid 2: Substance (2002)   (Character & Mechanic Designed by)
Metal Gear Solid 2: Sons of Liberty (2001)   (Art Director)
Zone of the Enders (2001)   (Mechanical CG Modeling (Supervision))
Zone of the Enders: The Fist of Mars (2001)   (Mechanical Design Supervisors)
Metal Gear Solid (2000)   (Illustrations by)
Metal Gear Solid: VR Missions (1999)   (Visual works)
Metal Gear Solid (1998)   (Image board artist)
Policenauts (1994)   (Visual Supervisor)
 

Video/Cinematics

Metal Gear Solid 2: Substance (2002)   (Shinkawa Theater Illustration)
Metal Gear Solid 2: Sons of Liberty (2001)   (Shinkawa Theater Illustration)
Metal Gear Solid (1998)   (Digital effects)
Policenauts (1994)   (Display Design)
 

Quality Assurance

Super Smash Bros. Brawl (2008)   (Supervisors (Original Games))
 

Creative Services

Metal Gear Solid: The Twin Snakes (2004)   (Illustration)
Metal Gear Solid 2: Substance (2002)   (Illustration)
Metal Gear Solid 2: Sons of Liberty (2001)   (Illustration)
Metal Gear Solid (1998)   (Visual works)
Policenauts (1994)   (Packaging)
 

Support

PlayStation All-Stars Battle Royale (2012)   (Metal Gear Franchise: Kojima Productions)
Front Mission Evolved (2010)   (Kojima Productions)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Lighting Supervisor)
Metal Gear Solid (1998)   (Firearms supervisor)
 

Thanks

Metal Gear Solid 2: Sons of Liberty (2001)   (Special Thanks - Konami Computer Entertainment Japan Inc.)
 

Companies

Metal Gear Solid: Peace Walker (2010)   (Package Art)
 


Developer Biography

There is no biography on file for this developer.