How do you play retro games?

Yoji Shinkawa

Game Credits

Design

Metal Gear Solid V: Ground Zeroes (2014)   (Character & Mechanical Design)
Metal Gear Solid: Peace Walker (2010)   (Gun Research)
Metal Gear Solid 4: Guns of the Patriots (2008)   (Character Research)
Metal Gear Solid: Portable Ops (2006)   (Guns Research / Justification)
Metal Gear Solid 3: Snake Eater (2004)   (Guns Research/Justification)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Mechanical Design)
Metal Gear Solid: The Twin Snakes (2004)   (Characters & Mechanical Design)
Zone of the Enders: The 2nd Runner (2003)   (Planning)
Metal Gear Solid 2: Substance (2002)   (Concept Design)
Metal Gear Solid 2: Sons of Liberty (2001)   (Concept Design)
Zone of the Enders (2001)   (Mechanical Design / Supervision)
Metal Gear Solid (2000)   (Metal Gear design by)
Metal Gear Solid (1998)   (Screen layout)
Policenauts (1994)   (Mechanical Design)
 

Programming/Engineering

Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Lighting)
 

Writers

Metal Gear Solid 3: Snake Eater (2004)   (Illustration)
 

Art/Graphics

Metal Gear Solid V: Ground Zeroes (2014)   (Art Director)
Metal Gear Rising: Revengeance (2013)   (Illustration)
Assassin's Creed: Brotherhood (2010)   (Art Director)
Metal Gear Solid: Peace Walker (2010)   (Artists)
Metal Gear Solid 4: Guns of the Patriots (2008)   (Lighting Director)
Metal Gear Solid: Portable Ops (2006)   (Character Design)
Metal Gear Ac!d (2004)   (Mech Design)
Metal Gear Solid 3: Snake Eater (2004)   (Lighting)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Art Director)
Metal Gear Solid: The Twin Snakes (2004)   (Lighting Supervisors)
Zone of the Enders: The 2nd Runner (2003)   (Mechanic Design / Art Director)
Metal Gear Solid 2: Substance (2002)   (Character & Mechanic Designed by)
Metal Gear Solid 2: Sons of Liberty (2001)   (Art Director)
Zone of the Enders (2001)   (Mechanical CG Modeling (Supervision))
Zone of the Enders: The Fist of Mars (2001)   (Mechanical Design Supervisors)
Metal Gear Solid (2000)   (Illustrations by)
Metal Gear Solid: VR Missions (1999)   (Visual works)
Metal Gear Solid (1998)   (Lighting artist)
Policenauts (1994)   (Visual Supervisor)
 

Video/Cinematics

Metal Gear Solid 2: Substance (2002)   (Shinkawa Theater Illustration)
Metal Gear Solid 2: Sons of Liberty (2001)   (Shinkawa Theater Illustration)
Metal Gear Solid (1998)   (Digital effects)
Policenauts (1994)   (Display Design)
 

Quality Assurance

Super Smash Bros.: Brawl (2008)   (Supervisors (Original Games))
 

Creative Services

Metal Gear Solid: The Twin Snakes (2004)   (Illustration)
Metal Gear Solid 2: Substance (2002)   (Illustration)
Metal Gear Solid 2: Sons of Liberty (2001)   (Illustration)
Metal Gear Solid (1998)   (Visual works)
Policenauts (1994)   (Packaging)
 

Support

PlayStation All-Stars Battle Royale (2012)   (Metal Gear Franchise: Kojima Productions)
Front Mission Evolved (2010)   (Kojima Productions)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Lighting Supervisor)
Metal Gear Solid (1998)   (Firearms supervisor)
 

Thanks

Metal Gear Solid 2: Sons of Liberty (2001)   (Special Thanks - Konami Computer Entertainment Japan Inc.)
 

Companies

Metal Gear Solid: Peace Walker (2010)   (Package Art)
 


Developer Biography

There is no biography on file for this developer.