|Gravity Rush 2 (2017)||(Sr. Engineer, Performance and Scalability)|
|God of War: Ascension (2013)||(Senior Tools and Scalability Engineers)|
|Sound Shapes (2013)||(Sr. Validation Engineers)|
|PlayStation All-Stars Battle Royale (2012)||(Sr. Tools and Scalability Engineer)|
|Starhawk (2012)||(Sr. Validation Engineers)|
|Twisted Metal (2012)||(Sr. Validation Software Engineer)|
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