Erik GloersenDeveloper BIO
Erik Gloersen founded
FunCom in '93, growing it into one of the most successful game development companies in Europe as its President & CEO. Gloersen then became the Managing Director of
Looking Glass Studios. During his tenure the studio tripled in size and developed the critically acclaimed titles
System Shock 2 and established new IPs including the
Thief series.
Infogrames later hired Gloerson as Vice President of Product Development where he helped build their Los Angeles publishing studio. More recently, Gloersen worked on
GoldenEye: Rogue Agent at
Electronic Arts Los Angeles. August 29th, 2005, he joined
Climax LA from
Turbine where he was the Studio Manager.
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Games CreditedCommand & Conquer (1999), Nintendo of America Inc.
Destruction Derby 64 (1999), THQ Inc.
Thief: The Dark Project (1998), Eidos Interactive, Inc.
Flight Unlimited II (1997), Eidos Interactive, Inc.
Casper (1996), Interplay Productions, Inc.
A Dinosaur's Tale (1994), Hi-Tech Expressions, Inc.
Daze Before Christmas (1994), SunSoft