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Erik Gloersen

Game Credits

Business

Thief: The Dark Project (1998)   (Looking Glass Management)
Command & Conquer (1995)   (Managing Director of LGS )
 

Production

Looney Tunes Racing (2000)   (VP of Development)
A Dinosaur's Tale (1994)   (Executive Producer)
Daze Before Christmas (1994)   (Executive Producers)
 

Design

Casper (1996)   (Creative Director)
 

Support

Flight Unlimited II (1997)   (Looking Glass Management)
 

Thanks

Destruction Derby 64 (1999)   (Special Thanks)
 

Other

Destruction Derby 64 (1999)   (Business Development)
 


Developer Biography

Erik Gloersen founded FunCom in '93, growing it into one of the most successful game development companies in Europe as its President & CEO. Gloersen then became the Managing Director of Looking Glass Studios. During his tenure the studio tripled in size and developed the critically acclaimed titles System Shock 2 and established new IPs including the Thief series. Infogrames later hired Gloerson as Vice President of Product Development where he helped build their Los Angeles publishing studio. More recently, Gloersen worked on GoldenEye: Rogue Agent at Electronic Arts Los Angeles. August 29th, 2005, he joined Climax LA from Turbine where he was the Studio Manager.

Last updated: Aug 29, 2005