Also Known As
- Sergiy Zarbaryanskyy
|Codename: Outbreak (2001)||(Producer (GSC))|
|Boiling Point: Road to Hell (2005)||(Director)|
|Boiling Point: Road to Hell (2005)||(Physics, AI, Networking, Sound, Game Programming)|
|Codename: Outbreak (2001)||(Lead Programming (GSC))|
Sergey Zabaryansky is a Ukrainian programmer and game designer. He developed the Vital engine in the late 1990s with Roman Lut and brought it to GSC Game World in 1999. There, they worked on Codename: Outbreak (2001). Shortly after its release the two left GSC and founded their own company Deep Shadows, which subsequently focused on free-roaming first-person shooters with role-playing elements. He was the project leader of Xenus (2005).
Last updated: Jan 28, 2013