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Julian Rex

Game Credits

Design

Ghosthunter (2003)   (Additional Design)
 

Programming/Engineering

Overlord Minions (2009)   (Programmers)
Ghost Rider (2007)   (Technical Director)
24: The Game (2006)   (Optimization)
Viva Piñata (2006)   (Programmer)
Who Wants to Be a Millionaire: Party Edition (2006)   (Technical Director)
Ghosthunter (2003)   (Lead Programmer)
Primal (2003)   (Code Sharing)
MediEvil II (2000)   (Technologies Programming)
MediEvil (1998)   (Technologies Programming)
Beast Wars: Transformers (1997)   (Programmers)
Frogger (1997)   (Technologies Developers)
Defcon 5 (1995)   (Programming)
 

Writers

Ghosthunter (2003)   (Scriptwriting)
 

Technology

Frogger (1997)   (Technologies Developers)
 


Developer Biography

Julian Rex was formerly employed by Sony where he worked as Lead Programmer on Ghosthunter (PS2), the BAFTA award-winning Medievil 2 (PS1) and a next-gen title. Prior to working at Sony, Julian also enjoyed a successful career at Millennium Interactive where he worked on notable hits such as Defcon 5 (PS1 & PC) and Frogger (PS1).

In November 2005, he joined Climax as Technical Director of Climax Action.

Last updated: Nov 25, 2007