How much time do you spend in each single session when you play games?

Jeremy Bredow

Game Credits

Design

Tomb Raider: Underworld (2008)   (Level Design)
Lara Croft Tomb Raider: Legend (2006)   (Designers)
Lara Croft Tomb Raider: Legend (2006)   (Designers)
Lara Croft Tomb Raider: Legend (2006)   (Designers )
The Lord of the Rings: The Return of the King (2003)   (Designers)
Whiplash (2003)   (Designers)
Mad Dash Racing (2001)   (Designers)
Walt Disney World Quest Magical Racing Tour (2000)   (Additional Design)
Gex 3: Deep Cover Gecko (1999)   (Designers)
Solar Eclipse (1995)   (Level Layout & Additional Design)
Off-World Interceptor (1994)   (Additional Design)
 

Programming/Engineering

Gex (1995)   (A.I Scripting)
 

Art/Graphics

Legacy of Kain: Soul Reaver (1999)   (Cinematics)
 

Video/Cinematics

Legacy of Kain: Soul Reaver (1999)   (Additional Cinematics)
 

Quality Assurance

Gex 3D: Enter the Gecko (1997)   (Testers)
Pandemonium 2 (1997)   (Testers)
3D Baseball (1996)   (Testers)
Blood Omen: Legacy of Kain (1996)   (Testers)
Pandemonium! (1996)   (Lead Tester)
Total Eclipse (1994)   (Quality Assurance)
 

Support

Gex 3D: Enter the Gecko (1997)   (Additional Support)
 

Thanks

The Legacy of Kain Series: Blood Omen 2 (2002)   (Special thanks)
 

Other

Crash 'n Burn (1993)   (Tire Kickers)
 


Developer Biography

There is no biography on file for this developer.