Douglas HareDeveloper BIO
Before co-founding
The Collective, Doug worked with
Virgin Interactive in Irvine, California where he served as a lead programmer from 1994 through 1997. Before coming to the US, Doug worked as a freelance game programmer in the UK for eight years during which time he worked on a number of successful titles for early 8 and 16 bit home computers and consoles.
Also Known As
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Games CreditedSilent Hill: Homecoming (2008), Konami Digital Entertainment, Inc.
The Spiderwick Chronicles (2008), Sierra Entertainment, Inc.
Wolf of the Battlefield: Commando 3 (2008), Capcom Entertainment, Inc.
The Da Vinci Code (2006), 2K Games
Death Jr. II: Root of Evil (2006), Konami Digital Entertainment, Inc.
Marc Ecko's Getting Up: Contents Under Pressure (2006), Atari Europe S.A.S.U.
Star Wars: Episode III - Revenge of the Sith (2005), LucasArts
Wrath Unleashed (2004), LucasArts
The X-Files: Resist or Serve (2004), Vivendi Universal Games, Inc.
Indiana Jones and the Emperor's Tomb (2003), LucasArts
Buffy the Vampire Slayer (2002), Electronic Arts, Inc.
Star Trek: Deep Space Nine - The Fallen (2000), Simon & Schuster Interactive
Toonstruck (1996), Sold Out Sales & Marketing Ltd.
The Itchy & Scratchy Game (1994), Acclaim Entertainment, Inc.
Wolverine: Adamantium Rage (1994), LJN, Ltd.
Last Action Hero (1993), Sony Imagesoft
The Terminator (1993), Mindscape, Inc.
Krusty's Fun House (1992), Acclaim Entertainment, Inc.
Exterminator (1991), Audiogenic Software Ltd.
Overlord (1990), Virgin Mastertronic Ltd.