|Corvette GT Evolution (2006)||(Lead Game Designer)|
|Rayman Arena (2001)||(Level Designers (Original Version))|
|Disney's Donald Duck: Goin' Quackers (2000)||(Lead Designer)|
|Disney's Donald Duck: Goin' Quackers (2000)||(Game Design)|
|Rayman (2000)||(First Game Design Team)|
Marc D'Souza has been working in video game development for over 9 years with experience spanning several countries, sizes of organization and development platforms.
He has worked for / collaborated with the following companies: Ubi Soft, Intelligent Games, Climax Brighton, Milestone, Impressionware, Sega, Ideaworks3d.
His skill set covers all the creative aspects of game design, including system design (mechanics, actions, challenges and interface) and content design (theme, setting, plot and mission) as well as leadership and people management.
Last updated: Oct 16, 2006