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Grégory Piche

Also Known As

  • Gregory Piche

Game Credits

Art/Graphics

Tom Clancy's Splinter Cell: Blacklist (2013)   (Visual Effects Artists)
Far Cry 3 (2012)   (SFX Artists)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Additional SFX Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Visual Effects Artists)
Beowulf: The Game (2007)   (FX Artists)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (SFX)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (HDR, Lights, SFX and Shader Artists)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Special Effects Expert)
Tom Clancy's Splinter Cell: Double Agent (2006)   (SFX Artist)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Single Player SFX Artists)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (3D Team)
RS3: Racing Simulation Three (2002)   (Graphic Team )
Tom Clancy's Splinter Cell (2002)   (3D Artists )
Rayman Arena (2001)   (Map Artists (Original Version))
F1 Racing Championship (2000)   (Graphists team)
 

Thanks

Tom Clancy's Ghost Recon: Future Soldier (2012)   (Special Thanks)
Red Steel 2 (2010)   (And also, thank you)
 

Other

Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Single Player SFX Artists)
 


Developer Biography

There is no biography on file for this developer.