Manuel Saua LlanesDeveloper BIO
Manuel Saua Llanes started his career in 2000 as a Game Designer for Publisher/Developer
Ubi Soft.
In the following years he contributed to the development of various titles on different platforms (Gbc, Gba, Pc, Ps2, Xbox) as game, level and lead designer.
In June 2005 he joined
DICE where he worked on Battlefield: Bad Company and Mirror's Edge.
He is still currently employed at EA - DICE in Stockholm.
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Games CreditedMirror's Edge (2009), Electronic Arts, Inc.
Battlefield: Bad Company (2008), Electronic Arts, Inc.
Tom Clancy's Splinter Cell: Chaos Theory (2005), Ubisoft, Inc.
Tom Clancy's Rainbow Six 3: Athena Sword (2004), Ubisoft, Inc.
Tom Clancy's Rainbow Six 3: Black Arrow (2004), Ubisoft, Inc.
Lara Croft Tomb Raider: The Prophecy (2002), Ubi Soft Entertainment, Inc.
The Sum of All Fears (2002), Ubi Soft Entertainment Software
Tom Clancy's Rainbow Six: Rogue Spear (2002), Ubi Soft Entertainment Software
Rayman Arena (2001), Ubi Soft Entertainment Software
Disney's Donald Duck: Goin' Quackers (2000), Ubi Soft Entertainment Software