Kim A. Lathrop

aka: Kim Lathrop
Moby ID: 53551

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A native of Madison, Wisconsin, home of Raven Software, Kim Lathrop was brought on board after a long association as Conceptual Artist with an independent film company known as Wildhawk Enterprises. Following his tenure there, Kim moved into the realm of computer-assisted art at Madison Area Technical College, becoming acquainted with Photoshop, Illustrator and Quark. He furthered his knowledge at Raven by familiarizing himself with Animator Pro and Lightwave. His game credits include work for Take No Prisoners, Mageslayer, Hexen II, the Hexen II Mission Pack: Portal of Praevus, Heretic II, and Star Trek: Voyager - Elite Force.

Source: Selected articles from Raven Software Official Website - Company - Art

http://www.ravensoft.com/frameset.html

Credited on 13 games

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Singularity (2010, Xbox 360) Singularity Team
Wolfenstein (2009, PlayStation 3) Additional Development
X-Men Origins: Wolverine - Uncaged Edition (2009, Windows) Wolverine Team
Quake 4 (2005, Xbox 360) Art
X-Men: Legends (2004, GameCube) Special Thanks to
Soldier of Fortune II: Double Helix (2002, Windows) Additional Art
Star Wars: Jedi Knight II - Jedi Outcast (2002, Windows) Artists
Star Trek: Voyager - Elite Force Expansion Pack (2001, Windows) 2D Art
Star Trek: Voyager - Elite Force (2000, Windows) 2-D Artists
Heretic II (1998, Windows) Graphics / Artwork
Hexen II: Mission Pack - Portal of Praevus (1998, Windows) Artists
Hexen II (1997, Windows) Graphics / Artwork
Mageslayer (1997, Windows) Vocal Talent

[ full credits ]

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