Zachary Quarles

Developer BIO

After working in the Doom and Quake mod scenes for several years, Zachary Quarles was hired in 2000 by Wisconsin-based developer Raven Software. While at Raven, Zack worked on titles such as: Star Trek: Elite Force, Jedi Knight: Jedi Outcast, Soldier of Fortune II, X-Men: Legends, X-Men: Legends II, Marvel Ultimate Alliance, and Quake 4.

In 2006, Zack picked up stakes and moved to Chicago to accept the position of studio audio director for Day 1 Studios. In this position he interacted with the programming staff to incorporate audio within the proprietary Day 1 engine and tool suite, oversaw the audio “vision” for every title, worked with in-house sound personnel, created loads of content, worked with contractors, planned out work schedules and budget requirements, and generally went insane.

In 2009, he was approached by id Software to head up the audio for the latest incarnation in the Doom franchise, so he moved to Texas to create some demon sounds.

Also Known As

  • Zack Quarles

Websites


Games Credited
Wolfenstein (2009), Activision Publishing, Inc.
A Vampyre Story (2008), Crimson Cow
Marvel Ultimate Alliance (Special Edition) (2007), Activision Publishing, Inc.
F.E.A.R.: First Encounter Assault Recon (2006), Vivendi Universal Games, Inc.
Marvel Ultimate Alliance (2006), Activision Publishing, Inc.
Quake 4 (2005), Activision Publishing, Inc.
X-Men: Legends II - Rise of Apocalypse (2005), Activision Publishing, Inc.
X-Men: Legends (2004), Activision Publishing, Inc.
Humvee Assault (2003), Infogrames, Inc.
Soldier of Fortune II: Double Helix (2002), Activision Publishing, Inc.
Star Trek: Voyager - Elite Force Expansion Pack (2001), Activision Publishing, Inc.
 

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