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Matthew Russell

Also Known As

  • Matt Russell

Game Credits

Production

Tony Hawk's American Wasteland (Collector... (2005)   (Development Team)
 

Design

Tony Hawk's Underground 2: Remix (2005)   (THUG2 Development Team)
Tony Hawk's Underground 2 (2004)   (THUG 2 Development Team - 2)
 

Programming/Engineering

Resistance: Burning Skies (2012)   (Gameplay Programmers)
Zombie Apocalypse (2009)   (Programming Team)
The Spiderwick Chronicles (2008)   (Engineering)
Tony Hawk's Project 8 (2006)   (Development Team)
Gun (2005)   (Development Team)
ToeJam & Earl III: Mission to Earth (2002)   (AI, Mini-Games, Boss Battles)
Indiana Jones and the Infernal Machine (1999)   (Engine Programmers)
The Curse of Monkey Island (1997)   (Insane Animation System)
Star Wars: Jedi Knight - Dark Forces II (1997)   (Game Programming)
The Dig (1995)   (INSANE Animation System)
Full Throttle (1995)   (LucasArts Installer/Launcher by)
Star Wars: Rebel Assault II - The Hidden Empire (1995)   (Additional Programming)
 

Customer/Technical Support

Indiana Jones and his Desktop Adventures (1996)   (Non-Technical Support)
 

Support

Indiana Jones and his Desktop Adventures (1996)   (Non-Technical Support)
 

Other

Counter-Strike: Global Offensive (2012)   (Valve)
Gun: Showdown (2006)   (Development Team)
Tony Hawk's Underground 2 (2004)   (THUG2 Development Team)
 


Developer Biography

Matthew Russell is a senior gameplay programmer at Nihilistic Software since March 2008. Previously he worked as a senior engineer at Stormfront Studios (July 2007 - January 2008), and as a software engineer at Neversoft Entertainment (January 2004 - June 2006) and ToeJam & Earl Productions (January 2000 - January 2003). He started as a programmer at LucasArts Entertainment Company in September 1994 and remained with the company until January 2000. He graduated from the University of California, Berkeley with a Bachelor of Arts, Physics.

Last updated: Aug 10, 2012