Eli LunaDeveloper BIO
Eli is a graduate of the Art Institute of Dallas and has a strong background in graphic design and printing. For
Gearbox, he was been responsible for creation of the 2D maps in the
Half-Life: Opposing Force strategy guide as well as the design of the game manuals for
Half-Life: Blue Shift and
Half-Life for Playstation 2. Eli also acts as Human Resource Manager and assists with production tasks on various projects. He also builds game object models for various projects when time allows. Outside of work Eli works very hard to position himself at the #1 ranked bowler at
Gearbox (however no one in the office seems to care). Eli hopes to one day bowl on ESPN.
Source: Selected articles from Gearbox Software Offical Company Website - Talent - Eli Luna
http://www.gearboxsoftware.com/elil.htmlWebsites
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Games CreditedBrothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Tony Hawk's Pro Skater 3 (2002), Activision Publishing, Inc.
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.