What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Tuncer Deniz

Game Credits

Business

Abuse (1995)   (Production Manager)
 

Production

Myth II: Soulblighter (1998)   (Project Leader)
Marathon Infinity (1996)   (Production Manager)
 

Design

Myth II: Soulblighter (1998)   (Level / Scenario Design)
Marathon Infinity (1996)   (Network Maps)
 

Writers

Myth II: Soulblighter (1998)   (Writing / Dialogue / Story)
 

Quality Assurance

Civilization II (Multiplayer Gold Edition) (1998)   (Macintosh Beta Testing)
F/A-18 Hornet 2.0 (1995)   (Product Testers, v1.0)
 

Creative Services

Myth: The Fallen Lords (1997)   (Documentation)
Marathon Infinity (1996)   (Documentation)
 

Thanks

Marathon 2: Durandal (1995)   (Special Thanks)
Marathon (1994)   (Special Thanks)
 

Other

Myth II: Soulblighter (1998)   (Strike Team)
 


Developer Biography

There is no biography on file for this developer.