What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

John Slagel

Game Credits

Programming/Engineering

Red Faction: Guerrilla (2009)   (Additional Programming)
The Punisher (2005)   (Programmers)
Red Faction II (2002)   (Programmers)
Red Faction (2001)   (Lead Programmer)
Freespace 2: Sci-Fi Sim of the Year Edition (2000)   (Additional Programming)
Summoner (2000)   (Additional Programming)
Freespace 2 (1999)   (Additional Programming)
Descent: Freespace - The Great War (1998)   (Mission Editing & Tools)
Descent Maximum (1997)   (Playstation Programming)
Descent II (1996)   (Multiplayer Programming)
Descent II: Destination Quartzon (1996)   (Multiplayer Programming)
Descent (1994)   (Programming)
 

Other

Descent (1994)   (Original PC Version)
 


Developer Biography

John started Volition in 1993, and his credits include Descent, Freespace, and Red Faction. He's worked on anything from graphics to multiplayer to engines, including RF's Geomod technology. His hobbies are working on his Mustang, drag racing, golfing, canoeing, and riding ATV's.

Last updated: Nov 27, 2003