What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Samir Sinha

Game Credits


UEFA Euro 2012 (2012)   (Global Online Studio Development)


Fuse (2013)   (Software Engineers)
Warp (2012)   (Software Engineers)
Battlefield 3 (2011)   (Software Engineers)
FIFA Manager 12 (2011)   (Software Engineers)
FIFA Soccer 12 (2011)   (Programming Team)
Fight Night Champion (2011)   (Programming Team)
Dante's Inferno: Trials of St. Lucia (2010)   (Software Engineering)
Battlefield 1943 (2009)   (Plasma SDK)
Battlefield 2: Modern Combat (2005)   (Programming)
Secret Weapons Over Normandy (2003)   (Game System Programmers)
Star Trek: Bridge Commander (2002)   (Additional Programming)
Descent³ / Descent³: Mercenary (2001)   (Scripting)
Descent³ (1999)   (Programming)
Descent³ and Descent³ Mercenary (Dual Je... (1999)   (Programming)
Descent³: Mercenary (1999)   (Scripting)
Descent Maximum (1997)   (Programming)
Descent II (1996)   (Programming)
Descent II: Destination Quartzon (1996)   (Programming)
Descent II: The Infinite Abyss (1996)   (Windows 95 Programming)


Need for Speed: Carbon ()   (Global Online Studio)


Battlefield: Bad Company (2008)   (Plasma)


Mercenaries 2: World in Flames (2008)   (Very special thanks to)
Mercenaries 2: World in Flames (2008)   (Very Special Thanks)


Battlefield: Bad Company 2 (2010)   (Global Online Studios)
FIFA Manager 10 (2009)   (Global Online Studios)
The Lord of the Rings: Conquest (2009)   (Game Online Studio)
NBA Live 10 (2009)   (EA Sports Online)
Battlefield 2: Modern Combat (2005)   (EA Core )

Developer Biography

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