What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Samir Sinha

Game Credits

Production

UEFA Euro 2012 (2012)   (Global Online Studio Development)
 

Programming/Engineering

Fuse (2013)   (Software Engineers)
Warp (2012)   (Software Engineers)
Battlefield 3 (2011)   (Software Engineers)
FIFA Manager 12 (2011)   (Software Engineers)
FIFA Soccer 12 (2011)   (Programming Team)
Fight Night Champion (2011)   (Programming Team)
Dante's Inferno: Trials of St. Lucia (2010)   (Software Engineering)
Battlefield 1943 (2009)   (Plasma SDK)
Battlefield 2: Modern Combat (2005)   (Programming)
Secret Weapons Over Normandy (2003)   (Game System Programmers)
Star Trek: Bridge Commander (2002)   (Additional Programming)
Descent³ / Descent³: Mercenary (2001)   (Scripting)
Descent³ (1999)   (Programming)
Descent³ and Descent³ Mercenary (Dual Je... (1999)   (Programming)
Descent³: Mercenary (1999)   (Scripting)
Descent Maximum (1997)   (Programming)
Descent II (1996)   (Programming)
Descent II: Destination Quartzon (1996)   (Programming)
Descent II: The Infinite Abyss (1996)   (Windows 95 Programming)
 

Localization

Need for Speed: Carbon ()   (Global Online Studio)
 

Technology

Battlefield: Bad Company (2008)   (Plasma)
 

Thanks

Mercenaries 2: World in Flames (2008)   (Very special thanks to)
Mercenaries 2: World in Flames (2008)   (Very Special Thanks)
 

Other

Battlefield: Bad Company 2 (2010)   (Global Online Studios)
FIFA Manager 10 (2009)   (Global Online Studios)
The Lord of the Rings: Conquest (2009)   (Game Online Studio)
NBA Live 10 (2009)   (EA Sports Online)
Battlefield 2: Modern Combat (2005)   (EA Core )
 


Developer Biography

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