Mark Allender

Game Credits


Red Faction: Armageddon (2011)   (Producer)
Saints Row: The Third (2011)   (Producer)


Descent (1995)   (Level / Scenario Design)
Scenery Collection: Set B (1990)   (Scenery Development)


Agents of Mayhem (2017)   (Gameplay Systems)
Saints Row IV (2013)   (Additional Programming)
Red Faction: Guerrilla (2009)   (Studio Technical Director)
Saints Row 2 (2008)   (Studio Technical Director)
The Punisher (2005)   (Studio Technical Director)
Summoner 2 (2002)   (Programmers)
Summoner (2000)   (Franchise Lead Programmer)
Descent: Freespace - The Great War (1998)   (Programming)
Descent Maximum (1997)   (Programming)
Descent II (1996)   (Programming)
Descent II: Destination Quartzon (1996)   (Programming)
Descent II: The Infinite Abyss (1996)   (Programming)
Descent (1995)   (Macintosh Programming)


Summoner (2000)   (Additional Design)
UFO (1989)   (Scenery Design)


The Punisher (2005)   (Studio Technical Director)


Descent: Freespace - The Great War (1998)   (Synchronization Cast)


Saints Row (2006)   (Studio Technical Director)
Freespace 2 (1999)   (Parallax Online)


Red Faction: Armageddon (2011)   (Audrey Anne Fangying Allender)
Descent (1995)   (Original PC Version)

Developer Biography

Mark Allender worked briefly with Mike Kulas at SubLogic in the early 1990's before beginning a 2 year hiatus from the game industry to work for IBM in sunny Tucson, Arizona.

In 1994, a chance meeting on the internet brought Mark back in contact with Mike. Mark has been at Volition ever since, working on various titles including Descent, Descent II, FreeSpace, Summoner, with cameo programming appearances on several other titles. He is currently the Technical Director, which means that he spends far less time programming than ever before.

Last updated: Nov 27, 2003