Adam Pletcher

Game Credits


Descent II (1996)   (Assistant Producer)


Freespace 2: Sci-Fi Sim of the Year Edition (2000)   (Lead Design)
Freespace 2 (1999)   (Lead Design)
Descent: Freespace - The Great War (1998)   (Original Concept)
Descent (1995)   (Level / Scenario Design)


Agents of Mayhem (2017)   (Architects)
Saints Row: Gat Out of Hell (2015)   (Core Technology Group)
Saints Row IV (2013)   (Studio Architects)
Descent: Freespace - The Great War (1998)   (Graphics / 3D Programming)
Descent II (1996)   (Graphics / 3D Programming)
Descent (1995)   (Graphics / 3D Programming)


Descent: Freespace - The Great War (1998)   (Writing / Dialogue / Story)
Descent (1995)   (Intro Sequence Texts)


Red Faction: Armageddon (2011)   (Technical Art Director)
Saints Row: The Third (2011)   (Technical Art Director)
Saints Row (2006)   (Lead Technical Artist)
Red Faction (2001)   (Lead Artists)
Summoner (2000)   (Additional Design)
Descent Maximum (1997)   (Robot Design)
Descent II (1996)   (Art & 3D Models)
Descent II: Destination Quartzon (1996)   (Art & 3D Modeling)
Descent (1995)   (Macintosh Artwork)


Descent II (1996)   (Cinematic Sequences)
Descent II: Destination Quartzon (1996)   (Cinematic Sequences)

Quality Assurance

Excelsior Phase One: Lysandia (1993)   (Quality Assurance by)

Creative Services

Summoner (2000)   (Credits and Titles)
Descent II (1996)   (Manual Written by)
Descent II: Destination Quartzon (1996)   (Manual written by)


Descent (1995)   (Original PC Version)

Developer Biography

There is no biography on file for this developer.