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Adam Pletcher

Game Credits

Production

Descent II (1996)   (Assistant Producer)
 

Design

Freespace 2: Sci-Fi Sim of the Year Edition (2000)   (Lead Design)
Freespace 2 (1999)   (Based on an Original Design by)
Descent: Freespace - The Great War (1998)   (Original Concept)
Descent (1994)   (Level / Scenario Design)
 

Programming/Engineering

Saints Row IV (2013)   (Studio Architects)
Descent: Freespace - The Great War (1998)   (Graphics / 3D Programming)
Descent II (1996)   (Graphics / 3D Programming)
Descent (1994)   (Graphics / 3D Programming)
 

Writers

Descent: Freespace - The Great War (1998)   (Writing / Dialogue / Story)
Descent (1994)   (Intro Sequence Texts)
 

Art/Graphics

Red Faction: Armageddon (2011)   (Technical Art Director)
Saints Row: The Third (2011)   (Technical Art Director)
Saints Row (2006)   (Lead Technical Artist)
Red Faction (2001)   (Lead Artists)
Summoner (2000)   (Lead Artist)
Descent Maximum (1997)   (2D Artwork)
Descent II (1996)   (Art & 3D Models)
Descent II: Destination Quartzon (1996)   (Art & 3D Modeling)
Descent (1994)   (Macintosh Artwork)
 

Video/Cinematics

Descent II (1996)   (Cinematic Sequences)
Descent II: Destination Quartzon (1996)   (Descent II: Destination Quartzon Trailer)
 

Quality Assurance

Excelsior Phase One: Lysandia (1993)   (Quality Assurance by)
 

Creative Services

Summoner (2000)   (Credits and Titles)
Descent II (1996)   (Documentation)
Descent II: Destination Quartzon (1996)   (Manual written by)
 

Other

Descent (1994)   (Original PC Version)
 


Developer Biography

There is no biography on file for this developer.