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Douglas Brooks

Also Known As

  • Doug Brooks

Game Credits


Descent II (1996)   (Assistant Producer)


Descent II: The Infinite Abyss (1996)   (Robot Design)


Descent II (1996)   (Graphics / 3D Programming)


Descent II: The Infinite Abyss (1996)   (Writing)


Battlefield Hardline (2015)   (Technical Art Director)
Battlefield 3: End Game (2013)   (World Builders)
Battlefield 4 (2013)   (Technical Art Directors)
Dead Space 3 (2013)   (Technical Art Directors)
Dead Space 2 (2011)   (Technical Art Lead)
Dante's Inferno (2010)   (Additional Technical Art Support)
Dead Space (2008)   (Lead Technical Art Director)
From Russia with Love (2005)   (Technical Art Directors)
Alter Echo (2003)   (Technical Direction (animation))
Descent³ / Descent³: Mercenary (2001)   (Animation )
Descent³ (1999)   (Animation)
Descent³ and Descent³ Mercenary (Dual Je... (1999)   (Animation)
Descent³: Mercenary (1999)   (Cinematics)
Descent Maximum (1997)   (2D Artwork)
Descent II (1996)   (Art & 3D Models)
Descent II: Destination Quartzon (1996)   (Art & 3D Modeling)
Descent II: The Infinite Abyss (1996)   (2D Artwork)


Descent³ / Descent³: Mercenary (2001)   (Cinematics )
Descent II (1996)   (Descent 2 Trailer)
Descent II: Destination Quartzon (1996)   (Descent II: Destination Quartzon Trailer)


Descent Maximum (1997)   (Sound Effects)
Descent II (1996)   (Sound Effects Editing)
Descent II: Destination Quartzon (1996)   (Sound Effects Editing)
Descent II: The Infinite Abyss (1996)   (Sound Effects)


Medal of Honor: Warfighter (2012)   (Special Thanks)


Battlefield 4 (2013)   (Thanks to)
Medal of Honor: Warfighter (2012)   (Special Thanks)
Dead Space: Extraction (2009)   (Special Thanks)
Dead Space (2008)   (Special thanks to the Crewmembers serving since the christening of the USG Ishimura)


Red Faction II (2002)   (Project Manager)

Developer Biography

There is no biography on file for this developer.