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Junichi Kobayashi

Also Known As

  • Jun Kobayashi

Game Credits

Production

Bionic Commando (2009)   (Enzyme Head of Production)
 

Design

Puyopuyo Tetris (2014)   (Designers)
Final Fantasy: Crystal Chronicles - My Life as a King (2008)   (Planners)
Final Fantasy XII: Revenant Wings (2007)   (Game Designer)
Gran Turismo 5: Prologue (2007)   (User Interface System)
Rez (2001)   (Director)
 

Programming/Engineering

Gran Turismo 5 (2010)   (User Interface Program)
Gran Turismo (2009)   (User Interface System)
Tourist Trophy: The Real Riding Simulator (2006)   (PDI System Program)
Gran Turismo 4 (2004)   (Tool Program)
The Survival Game (2004)   (Program (プログラム))
Kanojo no Densetsu, Boku no Sekiban.: Amirion no K... (2003)   (Program (プログラム))
Gran Turismo Concept: 2002 Tokyo-Geneva (2002)   (Programming Tools)
Gran Turismo 3: A-spec (2001)   (Programming Tools)
Motor Toon Grand Prix (1996)   (R&D Program Support)
Motor Toon Grand Prix (1994)   (Support Program)
Just Breed (1992)   (Program)
 

Art/Graphics

Astro Boy (2004)   (Visual Effects)
Philosoma (1995)   (BLUR-MAN)
 

Video/Cinematics

Omega Boost (1999)   (Support Programmer)
 

Audio

Gran Turismo 5: Prologue (2007)   (JAPAN Studio Sound and Video Library Team)
Just Breed (1992)   (Sound Program)
 

Localization

Half-Minute Hero: Super Mega Neo Climax Ultimate Boy (2012)   (Localization Department)
Shenmue (1999)   (Localization Staff)
 

Creative Services

Spyro the Dragon (1998)   (Production (Sony Computer Entertainment Inc., Japan))
 

Technology

Final Fantasy XIV Online (2010)   (UI & Web Community Planning)
 

Support

ICO (2001)   (Technical Cooperation)
 

Thanks

Obliteracers (2016)   (Special Thanks)
Crash Bandicoot 2: Cortex Strikes Back (1997)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.