Junichi Kobayashi

Also Known As

  • Jun Kobayashi

Game Credits

Production

Bionic Commando (2009)   (Enzyme Head of Production)
Spyro the Dragon (1998)   (Production (Sony Computer Entertainment Inc., Japan))
 

Design

Puyopuyo Tetris (2014)   (Designers)
Final Fantasy: Crystal Chronicles - My Life as a King (2008)   (Planners)
Final Fantasy XII: Revenant Wings (2007)   (Game Designer)
Gran Turismo 5: Prologue (2007)   (User Interface System)
Rez (2001)   (Director)
 

Programming/Engineering

Gran Turismo 6 (2013)   (User Interface)
Gran Turismo 5 (2010)   (User Interface Program)
Gran Turismo (2009)   (User Interface System)
Tourist Trophy: The Real Riding Simulator (2006)   (PDI System Program)
Gran Turismo 4 (2004)   (Tool Program)
The Survival Game (2004)   (Program (プログラム))
Kanojo no Densetsu, Boku no Sekiban.: Amirion no K... (2003)   (Program (プログラム))
Gran Turismo Concept: 2002 Tokyo-Geneva (2002)   (Programming Tools)
Gran Turismo 3: A-spec (2001)   (Programming Tools)
Motor Toon Grand Prix (1996)   (R&D Program Support)
Motor Toon Grand Prix (1994)   (Support Program)
Just Breed (1992)   (Program)
 

Art/Graphics

Puyopuyo Tetris (2014)   (Designers)
Astro Boy (2004)   (Visual Effects)
Philosoma (1995)   (BLUR-MAN)
 

Video/Cinematics

Omega Boost (1999)   (Support Programmer)
 

Audio

Gran Turismo 5: Prologue (2007)   (JAPAN Studio Sound and Video Library Team)
Just Breed (1992)   (Sound Program)
 

Localization

Half-Minute Hero: Super Mega Neo Climax Ultimate Boy (2012)   (Localization Department)
World Super Police (2006)   (Overseas)
Shenmue (1999)   (Localization Staff)
 

Technology

Final Fantasy XIV Online (2010)   (UI & Web Community Planning)
 

Support

ICO (2001)   (Technical Cooperation)
 

Thanks

Obliteracers (2016)   (Special Thanks)
Crash Bandicoot 2: Cortex Strikes Back (1997)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.