Moby Poll: How many game soundtracks do you own?

Stefan Karau

Also Known As

  • Stephan Karau

Game Credits

Production

Dragon Hunters: Die Drachenjäger - Die Pr... (2005)   (Project Management)
 

Design

ParaWorld (2006)   (Level Design)
Crazy Chicken Approaching (2005)   (Leveldesign)
Dragon Hunters: Die Drachenjäger - Die Pr... (2005)   (Leveldesign / Testing)
Yager (2003)   (Level Design)
Urban Assault (1998)   (Level Design and In-house Test Lead)
 

Programming/Engineering

Yager (2003)   (Menu and Additional Programming)
 

Quality Assurance

Diggles: the Myth of Fenris (2001)   (QA and Testing)
 

Other

AquaNox (2001)   (Additional Mission Design)
 


Developer Biography

Work history

  • 1996 - 1998: Lead Level Design for Urban Assault

  • 1998 - 1999: Production Management for Urban Assault: Metropolis Dawn

  • 2000 - 2001 Team Manager, Lead Level Design, Conception, In-game Dialog for Aquanox

  • 2001: Quality Management for Wiggles

  • 2001 - 2005: He founds his own company Schwerer-als-Luft and does the Management, Graphics, Programming and Level Design

  • 2001 - 2006: Teaching Level Design and Production at the Games Academy Berlin

  • 2001 - 2002: Project with the working title Schwerer-als-Luft

  • 2002 - 2003: Programming for Yager

  • 2003 - 2005: Production Management, Conception, Graphics and Level Design for Auf-die-Schiene (browser game)

  • 2004 - 2005: Level Design Management, Conception and In-game dialog for Paraworld

  • 2005 parallel: Production Management, Conception, Level Design, Graphics and Animation Conception for Dragon Hunter and MH im Anflug

Last updated: Nov 10, 2006